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Video Game Engineer. Bringing you gameplay systems, dev tools, and UI for over a decade! 

Chris Stein

About

Chris Stein (he/they) is a game industry veteran with 12+ years of engineering experience. He started his game development journey at Full Sail University back in 2008. After graduating in 2010, he went on to work on mobile games at Gameloft and then later moved to console games at places such as Avalanche Studios and Deck Nine. 

He is best known for his work on Just Cause 4 (2018) where he worked on various key feature features such as Grappling Hook Customization, Feats, Racing Mini-Games, Destructible Objects, and more. Since then, he has had a blast working on titles on other studios, such as Life is Strange: Double Exposure. 

When Chris is not making games, he's finding something fun to tinker with, watching horror films, and playing with his fur babies Melody, Lulu, and Nightowl.

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Currently Playing: Donkey Kong Bananza
 

Favorite Game: Hollow Knight
 

Hobbies: Photography, Hiking, Mechanical Keyboards, (Anything related to) Horror, or playing with their pets!

Portfolio

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Contact Us

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